This plugin works by scanning all 6 sides of the model with rays, and if the ray hits an object within the model a cube will be created! Meaning that if you have a part that has a SpecialMesh in it, then the result will be dependent to the shape of your part rather than the mesh. Please note that this system goes off by collision. Meaning this will work on any BaseParts! Such as Use the color option located on the model tab to change the color of a part/model.This system uses raycasting. With it, you can make your model more realistic by making, for example, a wood look like wood. Use the material option located at the model tab to change the texture of the part.The transform tool is an advanced version of the move, scale and rotate tools, with many more possibilities for the part.It will allow the part to bend in all possible directions and angles. The rotate tool will rotate the part when its circles are touched.The 3 movable circles will change the overall size, width, length, etc. The scale tool will allow you to control the size of the part.The move tool will allow you to move the part by scratching the 2 lines, which moves the part upwards and left/right.Please make sure that you make the part as real as possible so your model can be more advanced. Use the Move, Scale, Rotate, Transform, Material and Color tools to make your part look better and like what you want it to be.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |